Riad Djemili

Video Game Developer

Projects

Saftladen

2015 -

In 2015 we founded a co-working space and indie game collective in the heart of Kreuzberg/Berlin.

The Curious Expedition

2014 -

This is our debut title as Maschinen-Mensch: a roguelike expedition simulation set in the 19th century.

Planet Corp

2014

A small game about space mining. Created in 72 hours for Ludum Dare 29.

Maschinen-Mensch

2014 -

I founded this small indie game development company with my friend Johannes Kristmann to develop unusual quirky games.

Dead Island 2

2012 - 2013

A zombie open world game by YAGER for Deep Silver. This game unfortunately got cancelled. I worked as senior programmer in the areas: AI, animation, gameplay, multiplayer.

Spec Ops: The Line

2009 - 2011

A military shooter developer by YAGER for 2K Games. I worked as programmer in the areas of animation, gameplay, controls, multiplayer and general software processes (scrum).

Saros

2007

Started this distributed pair programming tool as part of my thesis with now over 250,000 downloads and over 12 related master/bachelor works.

jMemorize

2004 - 2008

I created this software for flashcard learning.

Speaking

Interviews (selected)