Riad Djemili

Programmer

Designer

Founder

Berlin

Projects

The Curious Case

2016 -

Our second game. Procedural crime stories in the Roaring Twenties of Berlin.

Saftladen

2015 -

In 2015 we founded a co-working space and indie game collective in the heart of Kreuzberg/Berlin.

The Curious Expedition

2014 -

This is our debut title as Maschinen-Mensch: a roguelike expedition simulation set in the 19th century.

Maschinen-Mensch

2014 -

I founded this small indie game development company with my friend Johannes Kristmann to develop unusual quirky games.

Dead Island 2

2012 - 2013

A zombie open world game by YAGER for Deep Silver. This game unfortunately got cancelled. I worked as senior programmer in the areas: AI, animation, gameplay, multiplayer.

Spec Ops: The Line

2009 - 2011

A military shooter developer by YAGER for 2K Games. I worked as programmer in the areas of animation, gameplay, controls, multiplayer and general software processes (scrum).

Saros

2007

Started this distributed pair programming tool as part of my thesis with now over 250,000 downloads and over 12 related master/bachelor works.

jMemorize

2004 - 2008

I created this software for flashcard learning.

Game Jams

My Pants, WTF

2016

A small VR sandbox about being a kind tentacle monster in love and angry about pollution.

Welcome to Meldtown

2015

A small local multiplayer game about people repairing a nuclear power plant and one of them being a saboteur (requires controllers).

Planet Corp

2014

A small game about space mining. Created in 72 hours for Ludum Dare 29.

Photos

Speaking

Interviews (selected)